LATEST CHANGES

Version 1.19 (11/19/2019)

Bug Fixes

  • Fixed bug that led to Tradeports not generating quests
  • Fixed bug in Research Tree that would sometimes prevent the reward from being claimed
  • Fixed wrong task display in the research tree screen
  • Fixed missing localization for space station tutorial
  • Fixed a rare bug that could cause the tutorial to get stuck
  • Fixed small bug in the timing calculation routine
  • Fixed an occasional crash bug when the app starts
  • Fixed a potential bug happening when removing destruction pop-ups
  • Fixed a bug that made bottom menu back button sometimes not close the menu properly
  • Fixed a display bug during transition to asteroid mining
  • Fixed a small display bug in the leaderboards
  • Fixed a bug with trade port quests sometimes not asking for the right product amount
  • Fixed a timing issue that would occasionally report too little time had passed since the last play
  • Fixed a rare bug that wouldn't unlock the inventory button right away
  • Fixed a rare bug that could make the tutorial get stuck when travelling to the first planet
  • Other Changes

  • Added Turkish language support
  • Added Korean language support
  • Version 1.11 (09/24/2019)

    Bug Fixes

  • Fixed a potential rare crash when leaving a planet
  • Fixed a bug that created planets with too few resources to finish the mission goals
  • Fixed various smaller UI issues
  • Other Changes

  • Improved the visual feedback after doubling offline earnings
  • Added Spanish language support
  • Version 1.10 (08/22/2019)

    Bug Fixes

  • Fixed bug that could cause the asteroid tutorial not to finish
  • Fixed a potential bug when leaving a planet while reward animations were playing
  • Fixed a potential crash when connecting buildings while an invalid region was selected
  • Fixed a bug where the exploration boost would not correctly lower exploration duration
  • Fixed an issue where the research tree tab buttons wouldn't be selected correctly
  • Fixed a bug that would show the building cost in red color even if the player had enough cash
  • Fixed an issue which would sometimes not highlight the building upgrade buttons correctly
  • Fixed a bug where the connection button would show the wrong text when the connected warehouse doesn't accept the produced product
  • Fixed broken background texture for the 'Welcome Back' window in landscape mode
  • Fixed missing help texts for the atmospheric processor building
  • Fixed many typos in the localization
  • GamePlay Changes

  • Warehouses now show an error message when no product is being stored
  • The storage window now shows the current amount of cash on hand
  • The atmospheric processor now gives a stronger bonus
  • Visual Changes

  • The worker assignment button is now more easy to recognize as an interactive button
  • Improved the UI layout of the daily reward screen
  • Research Tree is now displayed as a vertical tree
  • Improved various level up and reward animation visuals
  • Other Changes

  • Added support for Android 64bit builds
  • Updated the game font to support Russian localization
  • Localized sector and planet names
  • Added Russian Localization
  • The boost confirmation dialog window has been removed to reduce the amount of taps necessary to boost
  • Additional daily rewards are now given when coming back for days 25+
  • Reworked and shortened a lot of tutorial content, especially at the beginning of the game
  • The factory and robotics center now show the product selection window immediately when not product is set. This results in fewer taps to get a factory/robotic center up and running
  • When a daily reward is available the according button is now already pre-selected when entering the reward screen
  • The daily reward button now only says 'Claim'' if a reward can actually be claimed
  • The level up reward button now says 'Claim' instead of 'Level Up'
  • The whole area of the mission progress bar is now tappable to get to the mission goal window
  • Added a new skill to increase the amount of money received from the Cash Investment boost
  • Version 1.09 (08/20/2019)

    Bug Fixes

  • Fixed Google Play login
  • Added missing German and Russian localization in storage window
  • Fixed research tree tutorial not auto selecting the correct tab
  • Version 1.08 (07/16/2019)

    Bug Fixes

  • Fixed an issue with game server connectivity
  • Other Changes

  • Added a new planetwide boost system
  • Version 1.06 (07/12/2019)

    Bug Fixes

  • Fixed a bug that would cause the colony ship thrusters to sometimes not show up
  • Fixed an issue where there would be invalid connection stickers on the map when connecting buildings
  • Fixed a bug that could lead to broken building connection UI
  • Fixed a crash on iOS when video ads were watched in landscape orientation
  • Visual Changes

  • Improved the visuals of the space map backgrounds
  • Other Changes

  • The space map travel mechanic has been reworked to be more intuitive
  • The colony ship can now abort travel, turn around and fly somewhere else
  • Selecting a planet will now center the space map more smoothly on it
  • The space object window now updates while the space ship is still travelling to allow entering planets right after arriving
  • The close button of the bottom menu now also acts as a back button
  • Version 1.04 (06/30/2019)

    Bug Fixes

  • Fixed various spelling mistakes
  • Adding missing whitespace to generated space object names
  • Fixed Community park giving wrong bonuses
  • Fixed a possible blocker during the Upgrade Kit tutorial
  • GamePlay Changes

  • Added new text hint to Commercial Complexes when no task has been set
  • Visual Changes

  • Improved the visualization of building connections
  • Improved the idle colonists icon
  • Other Changes

  • Improved sound import settings to reduce memory consumption
  • Reduced the overall amount of runtime memory the game consumes
  • Version 1.01 (06/17/2019)

    Bug Fixes

  • Fixed an issue with a delayed update when a new daily reward is available on the server
  • GamePlay Changes

  • Reduced required colonist count on the tutorial mission from 35 to 25 to reduce wait times
  • Increased the construction cost for the Sensor Array
  • Increased effect of the Community Park to 25% / 50% / 75% / 100%
  • Increased the effect of the Sensor Array to 20% / 30% / 40% / 50%
  • Other Changes

  • Tutorial will no longer block the screen if the button it wants you to click is disabled
  • The welcome back window only opens when players are actually online
  • Fixed typo in German localization
  • Version 1.00 (06/14/2019)

    Bug Fixes

  • Fixed a potential rare crash occurring in the game world
  • Fixed an issue that would cause the tutorial arrow to be visible on top of certain windows
  • Fixed wrong error message when purchasing ship skins
  • Fixed a bug that caused connection lines on the space map sometimes being red although they could be traversed
  • Fixed wrong daily reward display when no internet connection is available
  • Fixed display problems with the leaderboards which would occur when the internet connection was lost
  • Fixed a potential crash in the level end animation
  • Fixed a bug that caused the housing bonus research tasks not to work properly
  • GamePlay Changes

  • The research booster confirmation window now opens the shop at the booster page
  • Rebalanced all tradeport quest requirements
  • Lowered the cost for first crystal extractor
  • Increased the cost for first gas harvester
  • Beta 0.58 (06/10/2019)

    Bug Fixes

  • Fixed a bug that broke purchasing in-app products on iOS
  • Fixed the incorrect handling of pending purchases on iOS
  • Fixed UI jittering when zooming in research tree
  • Fixed tutorial Kromer being too large on certain tablet aspect ratios
  • Fixed random stuttering in fade-out when leaving a planet
  • Fixed various potential rare crashes
  • Fixed broken display of completed planets in account window
  • Fixed a bug that caused the first tutorial mission to fail in certain circumstances
  • Fixed a bug causing UI highlights not working during some tutorials
  • Fixed a bug that would sometimes count unfinished planets as finished
  • Fixed a bug that caused a misleading text when selecting mastery skills
  • Fixed some broken text labels in the help window
  • Fixed wrong formatting in some tutorial texts
  • Fixed a bug that leads to wrong regions sometimes being auto-completed.
  • GamePlay Changes

  • Mission Goal progress is no longer displayed as 100% when it really is 99.99%
  • Reduced research times for some early stage research tasks
  • Mountain generation chance changed to: 10%(None) / 40%(Low) / 40%(Medium) / 10%(High)
  • Lake generation chance changed to: 10%(None) / 40%(Low) / 40%(Medium) / 10%(High)
  • Increased the Hospital bonus to growth to: 100%/150%/200%/300%
  • Increased the tax rate bonus from the GRS building to: 150%/200%/250%/350%
  • Increased the boost bonus for harvesting buildings from 25% to 50%
  • Reduced the amount of generated missions with two similar mission goals
  • Upgrade Kits now increase warehouse capacity by: +25/+50/+150 instead of a % increase
  • Warehouse research tasks now increases the total capacity by a fixed amount, instead of a % increase
  • Added new research tasks to further increase capacity for Warehouses and Living Quarters
  • Reduced colonists required during the Ore tutorial mission from 25 to 20
  • Merged first two tutorial planets in sector 1 to shorten the tutorial
  • Visual Changes

  • Adjoining unexplored ocean tiles no longer raise up when clicked, creating a hole in the world
  • The tutorial highlight around the energy cell now turns off again after a few seconds
  • Other Changes

  • Ocean meshes are now pre-baked to reduce stalls when creating large oceans
  • Game will now regularly create backups of the progress which are being saved to the cloud
  • Added a tutorial to remind you to pick a new research project after claiming the very first one
  • The game will now occasionally remind the player if he's forgotten to take a new research or claim a completed one
  • Beta 0.57 (06/04/2019)

    Bug Fixes

  • Fixed some issues when trying to log into Google Play
  • Fixed a bug that caused the tradeport not remembering active quests when being destroyed and rebuilt
  • Fixed a bug that caused buildings spawning too many popups when being offscreen
  • Fixed a localization error when canceling research tasks
  • Fixed an issue causing ads on iOS to trigger the reward animation too early
  • Fixed a bug causing the Robotics Center not properly take mountain bonus into account
  • Fixed a bug causing exploration causing empty region
  • Fixed a bug causing lakes and mountains being generated in incorrect amounts on planets
  • Fixed an issue with input blocking that would allow level up rewards to be tapped multiple times and cause error messages
  • Fixed a bug that caused the tab buttons in the character screen to disappear when using the close button in the level up reward window
  • GamePlay Changes

  • When missions require a certain amount of resource harvesting buildings, that resource will be available on the planet in either medium or rich quantities
  • Lowered the amount of special regions created during planet generation
  • Other Changes

  • Added more null checks to space map to prevent a rare background crash
  • Beta 0.56 (05/31/2019)

    Bug Fixes

  • Fixed incorrect display of gained skill points when completing a mission
  • Fixed a bug that caused players to get notifications even when they disabled them
  • Fixed a bug which caused planets sometimes not being selectable in the space map
  • Fixed tutorial bug in exploration mission that could get player stuck if an already explored tile was selected
  • Fixed several spelling errors in the German localization
  • Fixed silent background crash after watching an ad for energy cells in the space map
  • GamePlay Changes

  • Adjusted the bonus XP at the end of a mission to better scale in higher sectors
  • Removed the empty region menu to reduce the number of taps needed to build buildings
  • Other Changes

  • Added new 'copy to clipboard button' to settings window to allow easier sharing of the player id
  • Beta 0.55 (05/29/2019)

    Bug Fixes

  • Fixed an exploit when connecting a storage to a tradeport that was still under construction
  • Fixed a bug that caused colony ship landing pods sometimes not being counted correctly
  • Fixed a bug causing some tiles to use placeholder models
  • Fixed certain cases where a planet would have none of a core resource
  • Fixed an issue that caused players to get stuck during the Upgrade Kit tutorial
  • Fixed several issues where research tasks would return wrong reward values
  • Fixed an issue where products sold from the global storage window would not count towards mission goals
  • Fixed wrong display values of the ‘Deep Core Mining’ skill
  • Fixed a bug causing mission goals sometimes asking for 0 products
  • Fixed a bug where in some occasions not all extra items were rewarded after watching an ad
  • Fixed the leaderboard not being centered around the player
  • Fixed a potential crash when restoring purchases on Android
  • GamePlay Changes

  • Increased bonus XP for extra buildings and colonist
  • Increased base XP per planet for sectors 2 and 3
  • Increased the lake bonus of the ‘Automated Aqueducts’ skill from 4% to 10% per skill point
  • Increased lake region food production bonus from 5% to 35%
  • Lowered the cost of all colony ships
  • Other Changes

  • Planets in later sectors always have at least a minimum amount of ore, gas and crystals
  • Beta 0.54 (05/23/2019)

    Bug Fixes

  • Fixed a lot of typos in localization texts
  • Fixed crash when using a research booster
  • Fixed crash when selecting research task in the research screen
  • Fixed a crash when connecting buildings and no storage buildings are in range
  • Fixed a crash when planet is accessed before a planet is fully loaded
  • Fixed a crash when the colony ship is jumping into new sector
  • Fixed a crash in the mission goals status when a planet isn't fully loaded yet
  • Fixed a crash when a window tries to access the space map before it is fully loaded
  • Fixed possible crash when tapping out of the app while landing on a planet
  • Fixed misaligned window blocker causing players to accidentally tap on UI elements
  • Fixed broken safe area calculation for notched phones
  • Fixed wrong colliders for space object and settings window
  • Fixed players getting stuck during research tree tutorial using an iPhone X
  • Fixed leaderboards and Google/GameCenter login not working properly
  • Visual Changes

  • Regions on the edge of the colony now show what type they are before being explored
  • Other Changes

  • Google/GameCenter auto login is delayed for a few seconds after game first start
  • Improved import settings for several audio files to reduce memory consumption
  • Beta 0.53 (05/18/2019)

    Bug Fixes

  • Fixed wrong category sprite in stats window
  • Fixed missing highlight arrow building during building upgrade tutorial
  • Fixed tutorial blocker no longer being offset or wrongly sized depending on resolution or pivot anchoring
  • Fixed tutorial not blocking background actions properly
  • Fixed an issue causing too many cash boxes being given as mission rewards
  • Development Version 0.52 (05/16/2019)

    Bug Fixes

  • Fix rare issue where the player could get stuck when offline while doing the TimeOrb tutorial
  • Fixed double explore skill exploring regions outside of the world borders
  • Fixed various issues with missing localization
  • Fixed an issue where not every sector would have an asteroid field
  • Fixed certain issues when trying to purchase virtual goods online
  • Fixed slider not updating when selling certain goods in storage window
  • Fixed offset in mystery box particle
  • Fixed various issues with the UI on notched phones
  • Fixed wrong sprite in character window claim button
  • Fixed status indicators for disabled buildings rendering below fog
  • Fixed delivered food not showing up in tradeport window
  • Fixed broken sprite anchoring in tradeport window
  • Fixed wrong tutorial pages opening when discovering tutorials out of order
  • GamePlay Changes

  • Increased Double Chance boost for Factory and Robotics Center from 25% to 50%
  • Improved planet generation algorithm to ensure better placement of resources and special terrain
  • Balanced construction times for many buildings
  • Decreased epic level of GRS building from 350% to 300% effectiveness
  • Increased amount of gas on first planet in sector 3
  • Reduced amount of required quantum batteries for mission on planet 1 in sector 3
  • Increased food requirement for second planet in sector
  • Sectors with more planets now have a higher chance to give a second medium upgrade kit as a reward
  • Visual Changes

  • Leaderboard page turn buttons gray out when the beginning or end of the list has been reached
  • Atmospheric Processor now has an animation and particle effect
  • Particle effects will now player faster while a time orb is active
  • The leaderboard now visually highlights the player's entry
  • Other Changes

  • Removed buttons for manual cloud save/load
  • - Mission and sector rewards are cached and saved in offline mode and awarded when the server connection is restored
  • Server interactions and game analytics disabled if app was pirated/installed from a blocked installation source
  • Re-exported all ice regions
  • Updated ice hospital regions
  • Leaderboard now centers on player when opening
  • Removed changelog button from main menu
  • Added safety check for daily rewards, in case we are not online
  • Development Version 0.51 (05/11/2019)

    Bug Fixes

  • Fixed tradeport building crashing when a planet is loaded
  • Fixed tradeport building not showing correct amount of products in storage
  • Fixed floating text labels in bottom menu pages of factory and robotics center
  • Fixed slow zoom in space map and research tree when in landscape mode
  • Fixed ad offer not awarding any cash when player had too many colonists
  • Fixed crash when claiming research tasks
  • Visual Changes

  • When the game language is changed, the font may change to to support non latin characters
  • Other Changes

  • Added safety check to language detection to catch missing localizations.
  • All text visible in the space map will now auto-update if the language is changed mid game
  • Copyright: MetalPop Games LLC ‒ All rights reserved.