Version 1.42
Changes
Update to support latest devices and Android versions
Fixed duplicate line breaks in tutorial dialogs
Reduced amount of network traffic
Version 1.34
Changes
Improved support for calendar formats
Improved startup & load time
Improved startup time
Improved online connectivity
Version 1.30
Bug Fixes
Fix for login issues that cause 0 energy cells and inaccessible inventory
Fix for offline time not being calculated correctly during time zone changes
Various fixes for accessibility
Version 1.28
Bug Fixes
Fixed an issue that caused regions not being properly unlocked when neighboring tiles were explored in accessibility mode
Fixed an issue with VoiceOver sometimes cutting out when reading button names in accessibility mode
The confirmation button after watching a video for energy cells is now correctly accessible
Other Changes
The Robotics Center menu is now also fully accessible
Asteroids fields are now accessible
Improved behavior of timers in accessibility mode
Two finger panning in the world map in accessibility mode is now prevented while a building menu is open
The 'Watch Video for Energy Cells' button in the store now provides better feedback in accessibility mode when no video is available
Added a hint to resume TalkBack when making a purchase in accessibility mode
Version 1.27
Other Changes
The tradeport building is now accessible
Worker assignment window for buildings is now accessible
Storage selection window can now be properly closed in accessibility mode
Version 1.25
Other Changes
Shop window is now accessible
Space station screen is now accessible
Version 1.24
Bug Fixes
Fixed wrong accessibility text in space map
Fixed a bug that would occasionally disable the inventory button
Fixed a bug causing the factory not properly unlocking until a planet was restarted
GamePlay Changes
Added 6 more late game research tasks
Other Changes
Made leaderboards UI accessible
Made skill tree UI accessible
Improved daily rewards window accessibility
Added Italian and Portuguese language support
Version 1.23
Bug Fixes
Fixed an issue that would cause planet fog not disappearing on some device types
Fixed a leaderboard connection issue on some Android devices
Fixed typos in German localization
Fixed typos in Spanish localization
Fixed a potential rare crash in BottomMenu
Fixed an issue that would cause unlocalized text when completing a research project
Fixed a potential crash when jumping to a new sector
Fixed a rare crash when upgrading a colony ship
Fixed a rare crash when upgrading buildings
Fix a possible crash when leaving asteroid prospecting screen
Other Changes
Game no longer requires Google Play login at start
Added Japanese language support
Added Polish language support
Added French language support
Version 1.19 (11/19/2019)
Bug Fixes
Fixed bug that led to Tradeports not generating quests
Fixed bug in Research Tree that would sometimes prevent the reward from being claimed
Fixed wrong task display in the research tree screen
Fixed missing localization for space station tutorial
Fixed a rare bug that could cause the tutorial to get stuck
Fixed small bug in the timing calculation routine
Fixed an occasional crash bug when the app starts
Fixed a potential bug happening when removing destruction pop-ups
Fixed a bug that made bottom menu back button sometimes not close the menu properly
Fixed a display bug during transition to asteroid mining
Fixed a small display bug in the leaderboards
Fixed a bug with trade port quests sometimes not asking for the right product amount
Fixed a timing issue that would occasionally report too little time had passed since the last play
Fixed a rare bug that wouldn't unlock the inventory button right away
Fixed a rare bug that could make the tutorial get stuck when travelling to the first planet
Other Changes
Added Turkish language support
Added Korean language support
Version 1.11 (09/24/2019)
Bug Fixes
Fixed a potential rare crash when leaving a planet
Fixed a bug that created planets with too few resources to finish the mission goals
Fixed various smaller UI issues
Other Changes
Improved the visual feedback after doubling offline earnings
Added Spanish language support
Version 1.10 (08/22/2019)
Bug Fixes
Fixed bug that could cause the asteroid tutorial not to finish
Fixed a potential bug when leaving a planet while reward animations were playing
Fixed a potential crash when connecting buildings while an invalid region was selected
Fixed a bug where the exploration boost would not correctly lower exploration duration
Fixed an issue where the research tree tab buttons wouldn't be selected correctly
Fixed a bug that would show the building cost in red color even if the player had enough cash
Fixed an issue which would sometimes not highlight the building upgrade buttons correctly
Fixed a bug where the connection button would show the wrong text when the connected warehouse doesn't accept the produced product
Fixed broken background texture for the 'Welcome Back' window in landscape mode
Fixed missing help texts for the atmospheric processor building
Fixed many typos in the localization
GamePlay Changes
Warehouses now show an error message when no product is being stored
The storage window now shows the current amount of cash on hand
The atmospheric processor now gives a stronger bonus
Visual Changes
The worker assignment button is now more easy to recognize as an interactive button
Improved the UI layout of the daily reward screen
Research Tree is now displayed as a vertical tree
Improved various level up and reward animation visuals
Other Changes
Added support for Android 64bit builds
Updated the game font to support Russian localization
Localized sector and planet names
Added Russian Localization
The boost confirmation dialog window has been removed to reduce the amount of taps necessary to boost
Additional daily rewards are now given when coming back for days 25+
Reworked and shortened a lot of tutorial content, especially at the beginning of the game
The factory and robotics center now show the product selection window immediately when not product is set. This results in fewer taps to get a factory/robotic center up and running
When a daily reward is available the according button is now already pre-selected when entering the reward screen
The daily reward button now only says 'Claim'' if a reward can actually be claimed
The level up reward button now says 'Claim' instead of 'Level Up'
The whole area of the mission progress bar is now tappable to get to the mission goal window
Added a new skill to increase the amount of money received from the Cash Investment boost
Version 1.09 (08/20/2019)
Bug Fixes
Fixed Google Play login
Added missing German and Russian localization in storage window
Fixed research tree tutorial not auto selecting the correct tab
Version 1.08 (07/16/2019)
Bug Fixes
Fixed an issue with game server connectivity
Other Changes
Added a new planetwide boost system
Version 1.06 (07/12/2019)
Bug Fixes
Fixed a bug that would cause the colony ship thrusters to sometimes not show up
Fixed an issue where there would be invalid connection stickers on the map when connecting buildings
Fixed a bug that could lead to broken building connection UI
Fixed a crash on iOS when video ads were watched in landscape orientation
Visual Changes
Improved the visuals of the space map backgrounds
Other Changes
The space map travel mechanic has been reworked to be more intuitive
The colony ship can now abort travel, turn around and fly somewhere else
Selecting a planet will now center the space map more smoothly on it
The space object window now updates while the space ship is still travelling to allow entering planets right after arriving
The close button of the bottom menu now also acts as a back button
Version 1.04 (06/30/2019)
Bug Fixes
Fixed various spelling mistakes
Adding missing whitespace to generated space object names
Fixed Community park giving wrong bonuses
Fixed a possible blocker during the Upgrade Kit tutorial
GamePlay Changes
Added new text hint to Commercial Complexes when no task has been set
Visual Changes
Improved the visualization of building connections
Improved the idle colonists icon
Other Changes
Improved sound import settings to reduce memory consumption
Reduced the overall amount of runtime memory the game consumes
Version 1.01 (06/17/2019)
Bug Fixes
Fixed an issue with a delayed update when a new daily reward is available on the server
GamePlay Changes
Reduced required colonist count on the tutorial mission from 35 to 25 to reduce wait times
Increased the construction cost for the Sensor Array
Increased effect of the Community Park to 25% / 50% / 75% / 100%
Increased the effect of the Sensor Array to 20% / 30% / 40% / 50%
Other Changes
Tutorial will no longer block the screen if the button it wants you to click is disabled
The welcome back window only opens when players are actually online
Fixed typo in German localization
Version 1.00 (06/14/2019)
Bug Fixes
Fixed a potential rare crash occurring in the game world
Fixed an issue that would cause the tutorial arrow to be visible on top of certain windows
Fixed wrong error message when purchasing ship skins
Fixed a bug that caused connection lines on the space map sometimes being red although they could be traversed
Fixed wrong daily reward display when no internet connection is available
Fixed display problems with the leaderboards which would occur when the internet connection was lost
Fixed a potential crash in the level end animation
Fixed a bug that caused the housing bonus research tasks not to work properly
GamePlay Changes
The research booster confirmation window now opens the shop at the booster page
Rebalanced all tradeport quest requirements
Lowered the cost for first crystal extractor
Increased the cost for first gas harvester
Beta 0.58 (06/10/2019)
Bug Fixes
Fixed a bug that broke purchasing in-app products on iOS
Fixed the incorrect handling of pending purchases on iOS
Fixed UI jittering when zooming in research tree
Fixed tutorial Kromer being too large on certain tablet aspect ratios
Fixed random stuttering in fade-out when leaving a planet
Fixed various potential rare crashes
Fixed broken display of completed planets in account window
Fixed a bug that caused the first tutorial mission to fail in certain circumstances
Fixed a bug causing UI highlights not working during some tutorials
Fixed a bug that would sometimes count unfinished planets as finished
Fixed a bug that caused a misleading text when selecting mastery skills
Fixed some broken text labels in the help window
Fixed wrong formatting in some tutorial texts
Fixed a bug that leads to wrong regions sometimes being auto-completed.
GamePlay Changes
Mission Goal progress is no longer displayed as 100% when it really is 99.99%
Reduced research times for some early stage research tasks
Mountain generation chance changed to: 10%(None) / 40%(Low) / 40%(Medium) / 10%(High)
Lake generation chance changed to: 10%(None) / 40%(Low) / 40%(Medium) / 10%(High)
Increased the Hospital bonus to growth to: 100%/150%/200%/300%
Increased the tax rate bonus from the GRS building to: 150%/200%/250%/350%
Increased the boost bonus for harvesting buildings from 25% to 50%
Reduced the amount of generated missions with two similar mission goals
Upgrade Kits now increase warehouse capacity by: +25/+50/+150 instead of a % increase
Warehouse research tasks now increases the total capacity by a fixed amount, instead of a % increase
Added new research tasks to further increase capacity for Warehouses and Living Quarters
Reduced colonists required during the Ore tutorial mission from 25 to 20
Merged first two tutorial planets in sector 1 to shorten the tutorial
Visual Changes
Adjoining unexplored ocean tiles no longer raise up when clicked, creating a hole in the world
The tutorial highlight around the energy cell now turns off again after a few seconds
Other Changes
Ocean meshes are now pre-baked to reduce stalls when creating large oceans
Game will now regularly create backups of the progress which are being saved to the cloud
Added a tutorial to remind you to pick a new research project after claiming the very first one
The game will now occasionally remind the player if he's forgotten to take a new research or claim a completed one
Beta 0.57 (06/04/2019)
Bug Fixes
Fixed some issues when trying to log into Google Play
Fixed a bug that caused the tradeport not remembering active quests when being destroyed and rebuilt
Fixed a bug that caused buildings spawning too many popups when being offscreen
Fixed a localization error when canceling research tasks
Fixed an issue causing ads on iOS to trigger the reward animation too early
Fixed a bug causing the Robotics Center not properly take mountain bonus into account
Fixed a bug causing exploration causing empty region
Fixed a bug causing lakes and mountains being generated in incorrect amounts on planets
Fixed an issue with input blocking that would allow level up rewards to be tapped multiple times and cause error messages
Fixed a bug that caused the tab buttons in the character screen to disappear when using the close button in the level up reward window
GamePlay Changes
When missions require a certain amount of resource harvesting buildings, that resource will be available on the planet in either medium or rich quantities
Lowered the amount of special regions created during planet generation
Other Changes
Added more null checks to space map to prevent a rare background crash
Beta 0.56 (05/31/2019)
Bug Fixes
Fixed incorrect display of gained skill points when completing a mission
Fixed a bug that caused players to get notifications even when they disabled them
Fixed a bug which caused planets sometimes not being selectable in the space map
Fixed tutorial bug in exploration mission that could get player stuck if an already explored tile was selected
Fixed several spelling errors in the German localization
Fixed silent background crash after watching an ad for energy cells in the space map
GamePlay Changes
Adjusted the bonus XP at the end of a mission to better scale in higher sectors
Removed the empty region menu to reduce the number of taps needed to build buildings
Other Changes
Added new 'copy to clipboard button' to settings window to allow easier sharing of the player id
Beta 0.55 (05/29/2019)
Bug Fixes
Fixed an exploit when connecting a storage to a tradeport that was still under construction
Fixed a bug that caused colony ship landing pods sometimes not being counted correctly
Fixed a bug causing some tiles to use placeholder models
Fixed certain cases where a planet would have none of a core resource
Fixed an issue that caused players to get stuck during the Upgrade Kit tutorial
Fixed several issues where research tasks would return wrong reward values
Fixed an issue where products sold from the global storage window would not count towards mission goals
Fixed wrong display values of the ‘Deep Core Mining’ skill
Fixed a bug causing mission goals sometimes asking for 0 products
Fixed a bug where in some occasions not all extra items were rewarded after watching an ad
Fixed the leaderboard not being centered around the player
Fixed a potential crash when restoring purchases on Android
GamePlay Changes
Increased bonus XP for extra buildings and colonist
Increased base XP per planet for sectors 2 and 3
Increased the lake bonus of the ‘Automated Aqueducts’ skill from 4% to 10% per skill point
Increased lake region food production bonus from 5% to 35%
Lowered the cost of all colony ships
Other Changes
Planets in later sectors always have at least a minimum amount of ore, gas and crystals
Beta 0.54 (05/23/2019)
Bug Fixes
Fixed a lot of typos in localization texts
Fixed crash when using a research booster
Fixed crash when selecting research task in the research screen
Fixed a crash when connecting buildings and no storage buildings are in range
Fixed a crash when planet is accessed before a planet is fully loaded
Fixed a crash when the colony ship is jumping into new sector
Fixed a crash in the mission goals status when a planet isn't fully loaded yet
Fixed a crash when a window tries to access the space map before it is fully loaded
Fixed possible crash when tapping out of the app while landing on a planet
Fixed misaligned window blocker causing players to accidentally tap on UI elements
Fixed broken safe area calculation for notched phones
Fixed wrong colliders for space object and settings window
Fixed players getting stuck during research tree tutorial using an iPhone X
Fixed leaderboards and Google/GameCenter login not working properly
Visual Changes
Regions on the edge of the colony now show what type they are before being explored
Other Changes
Google/GameCenter auto login is delayed for a few seconds after game first start
Improved import settings for several audio files to reduce memory consumption
Beta 0.53 (05/18/2019)
Bug Fixes
Fixed wrong category sprite in stats window
Fixed missing highlight arrow building during building upgrade tutorial
Fixed tutorial blocker no longer being offset or wrongly sized depending on resolution or pivot anchoring
Fixed tutorial not blocking background actions properly
Fixed an issue causing too many cash boxes being given as mission rewards
Development Version 0.52 (05/16/2019)
Bug Fixes
Fix rare issue where the player could get stuck when offline while doing the TimeOrb tutorial
Fixed double explore skill exploring regions outside of the world borders
Fixed various issues with missing localization
Fixed an issue where not every sector would have an asteroid field
Fixed certain issues when trying to purchase virtual goods online
Fixed slider not updating when selling certain goods in storage window
Fixed offset in mystery box particle
Fixed various issues with the UI on notched phones
Fixed wrong sprite in character window claim button
Fixed status indicators for disabled buildings rendering below fog
Fixed delivered food not showing up in tradeport window
Fixed broken sprite anchoring in tradeport window
Fixed wrong tutorial pages opening when discovering tutorials out of order
GamePlay Changes
Increased Double Chance boost for Factory and Robotics Center from 25% to 50%
Improved planet generation algorithm to ensure better placement of resources and special terrain
Balanced construction times for many buildings
Decreased epic level of GRS building from 350% to 300% effectiveness
Increased amount of gas on first planet in sector 3
Reduced amount of required quantum batteries for mission on planet 1 in sector 3
Increased food requirement for second planet in sector
Sectors with more planets now have a higher chance to give a second medium upgrade kit as a reward
Visual Changes
Leaderboard page turn buttons gray out when the beginning or end of the list has been reached
Atmospheric Processor now has an animation and particle effect
Particle effects will now player faster while a time orb is active
The leaderboard now visually highlights the player's entry
Other Changes
Removed buttons for manual cloud save/load
- Mission and sector rewards are cached and saved in offline mode and awarded when the server connection is restored
Server interactions and game analytics disabled if app was pirated/installed from a blocked installation source
Re-exported all ice regions
Updated ice hospital regions
Leaderboard now centers on player when opening
Removed changelog button from main menu
Added safety check for daily rewards, in case we are not online
Development Version 0.51 (05/11/2019)
Bug Fixes
Fixed tradeport building crashing when a planet is loaded
Fixed tradeport building not showing correct amount of products in storage
Fixed floating text labels in bottom menu pages of factory and robotics center
Fixed slow zoom in space map and research tree when in landscape mode
Fixed ad offer not awarding any cash when player had too many colonists
Fixed crash when claiming research tasks
Visual Changes
When the game language is changed, the font may change to to support non latin characters
Other Changes
Added safety check to language detection to catch missing localizations.
All text visible in the space map will now auto-update if the language is changed mid game
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