UI Accessibility Plugin  Version 1.1.1
Make your UI accessible for visually impaired users
AccessibleUIGroupRoot Member List

This is the complete list of members for AccessibleUIGroupRoot, including all inherited members.

CheckForRegister(UAP_BaseElement item) (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
DecrementCurrentItem(bool rollOverAllowed) (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
EUIElement enum name (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
GetAbsoluteAnchors(RectTransform t, out Vector2 anchorMin, out Vector2 anchorMax, out Vector2 centerPos, bool stopAtScrollView=false) (defined in AccessibleUIGroupRoot)AccessibleUIGroupRootstatic
GetContainerName(bool useGameObjectNameIfNone=false) (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
GetCurrentElement(bool rollOverAllowed) (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
GetCurrentElementIndex() (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
GetElements()AccessibleUIGroupRoot
IncrementCurrentItem(bool rollOverAllowed)AccessibleUIGroupRoot
IsConstrainedToContainer(UAP_AccessibilityManager.ESDirection direction) (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
IsNameLocalizationKey() (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
JumpToFirst() (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
JumpToLast() (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
m_2DNavigationAccessibleUIGroupRoot
m_AllowExternalJoining (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
m_AllowTouchExploreAccessibleUIGroupRoot
m_AutoReadAccessibleUIGroupRoot
m_ConstrainToContainerDown (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
m_ConstrainToContainerLeft (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
m_ConstrainToContainerRight (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
m_ConstrainToContainerUpAccessibleUIGroupRoot
m_ContainerNameAccessibleUIGroupRoot
m_DoubleCheckUIElementsPositions (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
m_IsLocalizationKeyAccessibleUIGroupRoot
m_PopUpAccessibleUIGroupRoot
m_PriorityAccessibleUIGroupRoot
MoveFocus2D(UAP_AccessibilityManager.ESDirection direction) (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
RefreshContainer() (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
RefreshNextUpdate() (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
ResetToStart() (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
SelectItem(UAP_BaseElement element, bool forceRepeatItem=false) (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
SetActiveElementIndex(int index, bool rollOverAllowed) (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
SetAsStartItem(UAP_BaseElement item) (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot
UnRegister(UAP_BaseElement item) (defined in AccessibleUIGroupRoot)AccessibleUIGroupRoot